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1. Sticky:[118.6] Recurring Opportunity removal - in Upcoming Feature and Change Feedback Center [original thread]
Can we go back to talking about the removal of skill attributes please? The only nice thing about the daily skill point bonus was the fact that it was attribute-less SP that could be used to train off-remap skills.
- by Edward Pierce - at 2016.06.28 12:29:13
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2. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
It took us 6 years to move away from having to log in at a certain time a day to change skills. Now, years after the skill queue was introduced, I'm having to log in at a certain time every day once again to make sure I don't waste any SP. Thanks...
- by Edward Pierce - at 2016.05.25 16:01:47
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3. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
CCP Fozzie wrote: Skyler Hawk wrote: Will the shield and armor resists provided by damage controls continue to stack separately from links and other hardeners? Yes. Why? Is there a need for a module that does not get affected by diminish...
- by Edward Pierce - at 2016.02.12 12:48:13
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4. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
Maybe it would be best to balance the amount of modules affecting missiles (as has been previously stated you would be) before we keep iterating on the weapon systems themselves? Until such time that we are able to improve damage application of H...
- by Edward Pierce - at 2013.11.11 19:52:00
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5. Sticky:[Rubicon] Interdictor Rebalance - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Bubble immune dictors would be wtfbbqop. Just saying. Rest of your feedback I'm looking into and taking note of, keep it coming. I see Fozzie posted on the Eve Vegas thread today, hopefully he'll come by and give us somethi...
- by Edward Pierce - at 2013.10.23 16:36:00
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6. Sticky:[Rubicon] Interdictor Rebalance - in Player Features and Ideas Discussion [original thread]
Tuxedo Catfish wrote: xttz wrote: The best way to address this (although probably too late now) is in a similar way to how old command ships worked: 1) Give the old interdictors stats geared toward small-scale pvp / gatecamping, much like t...
- by Edward Pierce - at 2013.10.15 23:16:00
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7. Sticky:[Rubicon] Interdictor Rebalance - in Player Features and Ideas Discussion [original thread]
Grath Telkin wrote: They became popular because it lets you ignore that stupid bubble timer thats part of the skill, thats really it, now you can launch bubbles every 30 seconds or so instead of every minute and its just a work around their co...
- by Edward Pierce - at 2013.10.15 19:21:00
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8. Sticky:[Rubicon] Interdictor Rebalance - in Player Features and Ideas Discussion [original thread]
It looks like these are being designed with a 7 weapons + bubble setup in mind with very little consideration being given to the 6 weapons + bubble + cloak setup. The Heretic looks like it would be in the worse shape with the cloak setup since it ...
- by Edward Pierce - at 2013.10.15 16:53:00
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9. Announcement:Announcement regarding rewards and prizes to fansites and third-party contributors - in EVE General Discussion [original thread]
CCP Guard wrote: So, are you totally happy with this whole thing? No weGÇÖre not. While we want to keep rewarding and encouraging projects that add value and are popular with our community, we absolutely agree that it has to happen in a way ...
- by Edward Pierce - at 2013.10.10 23:13:00
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10. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Astero Role Bonus: 100% reduction in CPU requiement for cloaks Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus) Role Bonus: +5 Virus strength for Relic ...
- by Edward Pierce - at 2013.10.02 17:13:00
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11. Sticky:[Rubicon] Warp Speed and Acceleration - in Player Features and Ideas Discussion [original thread]
These are great changes and I love the idea, but could we please refrain from using the word Dessie in any future CCP communication?
- by Edward Pierce - at 2013.10.02 16:51:00
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12. Sticky:A review of player giveaways with CCP and third party sites - in EVE General Discussion [original thread]
Abditus Cularius wrote: Again, I get why someone whose august resume includes GoonWaffe and EN24 mk2 wouldn't know this - and how your elite reporting skills could miss the link three posts down from the one you quoted - but the favoritism you'...
- by Edward Pierce - at 2013.09.28 13:41:00
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13. Sticky:A review of player giveaways with CCP and third party sites - in EVE General Discussion [original thread]
Abditus Cularius wrote: Sure thing, kiddo. You carry on with the righteous crusade. I'll look forward to seeing your article about it on Reddit. oh wait.... Holy **** Andski, you struck a nerve with this one. This is some hardcore white k...
- by Edward Pierce - at 2013.09.28 13:34:00
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14. Sticky:A review of player giveaways with CCP and third party sites - in EVE General Discussion [original thread]
Doris Dents wrote: I'd be completely satisfied if CCP came out and said "Sorry we screwed up, not going to happen again". Realistically they're not going to just yank any prizes from Blink that'd be an awful headache. But acknowledging they me...
- by Edward Pierce - at 2013.09.27 22:38:00
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15. Sticky:A review of player giveaways with CCP and third party sites - in EVE General Discussion [original thread]
CCP Navigator wrote: Q7, So I am a Fansite, can I have a Vexor/Magnate to give away? A7, Maybe in the future you can but for now we are testing the waters and looking at how players react. As I stated in the first answer, we want to grow ou...
- by Edward Pierce - at 2013.09.27 22:12:00
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16. Sticky:A review of player giveaways with CCP and third party sites - in EVE General Discussion [original thread]
Vald Tegor wrote: Need to start recruitment scamming for GTC's instead of ISK to qualify for handouts. That's only allowed if you're abusing people's gambling habit, not if you're abusing people's stupidity and lack of research. See, encour...
- by Edward Pierce - at 2013.09.27 21:51:00
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17. Sticky:A review of player giveaways with CCP and third party sites - in EVE General Discussion [original thread]
Vald Tegor wrote: Well, the CFC apparently doesn't need it. We just blew a few hundred billion ISK shooting each other, at a community event everyone was invited to partake in. Shooting each other's spaceships in the game is not real content...
- by Edward Pierce - at 2013.09.27 21:32:00
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18. Sticky:A review of player giveaways with CCP and third party sites - in EVE General Discussion [original thread]
Dear CCP Navigator, Please stop flinging **** into our sandbox. Thank you, Edward Pierce GoonWaffe Goonswarm Federation
- by Edward Pierce - at 2013.09.26 21:55:00
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19. CCP reintroducing the Gold Magate and adding in new Guardian-Vexors through Some... - in EVE General Discussion [original thread]
Andski wrote: You know CCP, when you have Chribba, pirates, hisec bears, Goons, former BoB members, PL members, newbies, veterans, bittervets, collectors, and basically everyone in this game that isn't a complete troll or Blink fanboy telling...
- by Edward Pierce - at 2013.09.26 18:03:00
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20. Can we expect a look at torpedoes and missiles battleships post odyssey? - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: I appreciate the well constructed post. I can't give you an equally thorough response but I can say a few things on the subject. First - torps simply perform better than you make it seem using your example. A mega has a trackin...
- by Edward Pierce - at 2013.08.31 20:29:00
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